Yo! (i seriously have no idea what to do with this yet, please come back later)


Website website website website.
"Welcome to the realm!",
- Alfred Coleman as Eggman

	  Among Us
	  In real life
	  Sus 
	  Sus
	  

Sonic the Hedgeblog is a site that I'll be using a lot (says who). It's a branch of the Video Game Art Archive (i mean that's true)! (look at me! I can do links! (true that was a good way to practice links))

silver fucking dies
	  Unreal trials are new versions of familiar duties, designed to challenge players who have reached the current level cap by providing an experience of similar difficulty to the original versions of these encounters at the time of their release. These trials are numerically tuned by the developers with the current job changes in mind, compensating for alterations in abilities since the original introduction of the trials. Mechanically, they are essentially identical to the original trial. Some mechanics in unreal trials may be easier to resolve than in the extreme trials when they were first released due to job changes (e.g, the current availability of knockback immunity actions for all jobs).
      Due to the strict item level (IL) sync of unreal trials, it is not possible to outgear them as in a typical extreme trial. Therefore, players may find the DPS, healing, and mitigation requirements in unreal trials to be somewhat tighter than in the newest extreme trial (unless done using minimum IL settings).
      Players must complete the story-mode version of the trial to unlock the unreal trial. They do not need to have completed the (Extreme) version. 
    

above text is from the ffxiv wiki btw


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